Schlagwort-Archive: Ludic Interfaces

Ludic Salon. Shaping Playspaces within Media Cultures

For some time now, an increasing conjecture of play and playfulness has been unfolding in media art and digital culture. It is high time to take this diagnosis seriously and have a closer look at current aesthetic positions, strategies and artworks with the terminological instruments of ludology – the transdisciplinary science of play and games. Even the title of the transmediale.11 – „Response-Ability“ – speaks of a fundamental polarity of play, which always encompasses passive enthrallment and active displays of skill. Thus Ludic Interfaces invites the public to partake in a playful salon, in which the meta-reflective potential of ludology for contemporary media art will be tested in an interactive dialogue.

In the first hour, ludological theses will be put forward and explained using examples from the transmediale.11. In the second hour, prototypes and process from the CODED CULTURES workshop, which is centred on playing with invisible urban networks, will be presented and collectively discussed. In the last hour, the results of the A MAZE. workshop, which focuses on the forms of embodiment in contemporary gaming culture and their ethical implications, will be introduced and debated.

The conceptual thread of the salon is the ludic. But, what is being played in each specific case? What is being risked? Who or what is being played with? And who is playing?


– Mark Butler (Ludic Interfaces/DIGAREC/Potsdam University, Europäische Medienwissenschaft)
– Georg Rusegger (Ludic Interfaces/CODED CULTURES/Kunstuniversität Linz, Interface Cultures)
– Mathias Fuchs (Ludic Interfaces/Creative Technology/Creative Games/Salford University, Art & Design)
– Moisés Mañas (Ludic Interfaces/Laboratoria de Luz/Universidad Polytecnica de Valencia, Artes visuales y Multimedia)
– Michael Liebe (Medienboard Berlin-Brandenburg)
– Matthias Tarasiewicz ( CULTURES)
– Brendan Howell ( CULTURES)
– Thorsten S. Wiedemann (A MAZE.)
– Heather Kelley (Kokoromi)

& special guests

Ludic Salon. Shaping Playspaces within Media Cultures
Date/Time: Sunday, Feb. 6th – 11.00-14.00 h
K1 – Haus der Kulturen der Welt
John-Foster-Dulles-Allee 10
10557 Berlin

A MAZE. United – official satellite exhibition of transmediale 11

With Born Digital, Bleepstreet, Ciant Prague, Ludic Interfaces, Prokop Bartonicek, Spaces of Play @, Torstraße 68, Berlin

Vernissage: February, 2 – 18:00
Finissage: February, 5 – 18:00

Opening times:

Exhibition 18:00 – 22:00
Bar 18:00 – 02:00

By combining courage for experimentation and joy in gaming, A MAZE. celebrates the convergence of computer games and art. A MAZE. plans to unite people via interaction, light and movement. The four day event A MAZE. United at systM gallery shows an intimate selection of works, which are part of the future playground. In cooperation with Born Digital, an electronic art collective from Utrecht, CIANT the International Centre for Art and New Technologies in Prague, and Ludic Interfaces, a future European Masters programme, it will bring you closer to the magic of video mapping, audio visualisation and playful interaction between knowledge and passion. systM gallery, a well-know venue with a regular changing and interdisciplinary arts programme, will host the event. Via CIANT, A MAZE. United is organized within X-OP project co-financed by the EU.